What You Can Do on the Web
The web side of the game
Everything about a game that isn't typing code happens at ololo.dev:
Watch sessions live
Every session has a dashboard at /s/CODE — no install needed to
spectate. It shows the phase and countdown, the leaderboard with each
player's status (in progress, awaiting judges, completed), and a live
activity feed of joins, passes, fails, and judge verdicts.
Click through to any player for their detail page: score chart over time, full probe history with expected vs. actual answers, per-task judge ratings and written feedback, and the git diff of each task's snapshot.
Browse projects
The Projects section lists public challenge sets — each project page shows its tasks, point configuration, and session length, with a Create session button to start a game from it. Project pages also list their sessions: anything still in the lobby or running shows its join code with a join link, so you can find a live game and jump in.

Host and manage sessions
Hosts create sessions from a project page, share the join code, and control the game from the dashboard — pause, resume, or cancel. Session history stays on the project page, and each finished session keeps its full report: final standings, per-player timelines, snapshots, and judge feedback.
Climb the ladder
/arena— the global seasonal ladder: Arena Points, skill rating, games played.- Public profiles at
/u/USERNAME— your game history and stats, visible to the world.
Your account
In Profile & Settings you manage your display name, avatar, linked
logins (GitHub / Google), and the personal access tokens the CLI uses — ololo login creates these for you, and you can revoke them any time.