What You Can Do on the Web

The web side of the game

Everything about a game that isn't typing code happens at ololo.dev:

Watch sessions live

Every session has a dashboard at /s/CODE — no install needed to spectate. It shows the phase and countdown, the leaderboard with each player's status (in progress, awaiting judges, completed), and a live activity feed of joins, passes, fails, and judge verdicts.

Click through to any player for their detail page: score chart over time, full probe history with expected vs. actual answers, per-task judge ratings and written feedback, and the git diff of each task's snapshot.

Browse projects

The Projects section lists public challenge sets — each project page shows its tasks, point configuration, and session length, with a Create session button to start a game from it. Project pages also list their sessions: anything still in the lobby or running shows its join code with a join link, so you can find a live game and jump in.

Browsing community projects by category and tag

Host and manage sessions

Hosts create sessions from a project page, share the join code, and control the game from the dashboard — pause, resume, or cancel. Session history stays on the project page, and each finished session keeps its full report: final standings, per-player timelines, snapshots, and judge feedback.

Climb the ladder

  • /arena — the global seasonal ladder: Arena Points, skill rating, games played.
  • Public profiles at /u/USERNAME — your game history and stats, visible to the world.

Your account

In Profile & Settings you manage your display name, avatar, linked logins (GitHub / Google), and the personal access tokens the CLI uses — ololo login creates these for you, and you can revoke them any time.